Houdini Hair Simulation Workflow - HIP File
SGD$10
SGD$10
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Ronald Fong
Simulating 1 Million Hairs in Houdini—Efficiently
This is the annotated working file from my viral Houdini hair simulation tutorial. Instead of brute-forcing millions of strands, this setup shows how to simulate just the guide hairs and use them to drive dense, render-ready results.
Perfect for VFX, motion design, and stylized animation work.
✅ What’s Inside:
- Houdini project file (HIP) with a complete guide-driven hair sim setup
- Annotated network with clear comments for learning and reuse
- Redshift materials and attributes for high-quality hair rendering
- Vellum soft-body droplets interacting naturally with the hair
💡 You’ll Learn:
- How to use guide curves for scalable hair simulations
- How to blend guide and render hairs for realism and speed
- Tricks with curve-based bend stiffness using
curveu - Dynamic constraints and working with Vellum Packed Prims
- Tips for shading and rendering hair with Redshift’s Principled Hair
Whether you're building complex groom setups or stylized effects, this file is a practical foundation you can build on.
A fully annotated Houdini project file showing how to simulate millions of hairs efficiently using guide curves, Vellum, and Redshift.
Size
2.3 MB
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